Legend of the Five Rings - (3rd Edition).pdf Jan 76M Legend of 20M Legend of the Five Rings - Imperial Histories 2. for Book of Fire, Naishou Province, or Imperial Histories II uploaded yet? I know the Book of Fire was PDF'd, but I have no idea what the. [l5r 4e] Legend of the Five Rings 4E - Imperial Histories tvnovellas.info - download direct at download4share, [l5r 4e] Legend of the Five Rings 4E.
|Language:||English, Spanish, Dutch|
|Country:||United Arab Emirates|
|Genre:||Fiction & Literature|
|ePub File Size:||15.69 MB|
|PDF File Size:||19.44 MB|
|Distribution:||Free* [*Sign up for free]|
Legend of the Five Rings: Imperial Histories 2 - Housed within the Ikoma Libraries and Watermarked PDF + Hardcover Color Book (Premium). The Imperial Histories 2, explores the Imperial Histories, the chronicles of the Emerald Empire, housed within the Ikoma Libraries and the Temple to Tengen. [l5r 4e] Legend of the Five Rings 4e - Imperial Histories 2 - Ebook download as PDF File .pdf), Text File .txt) or read book online. Imperial Histories.
Todd Rowland John Zinser. Dave Lepore - Y ou are a very handsome and patient man. Chapter Five: The Reign of the Steel Chrysanthemum. The Madness of Hantei Okucheo. Chapter One:
Editing is OK, with a reasonably small number of typos, although there is one entire paragraph accidentally replacing another in one of the school descriptions. Each era gets a page or so treatment.
So this chapter presents the Owl Clan, which is heavily focused on dealing with nonhumans. As you might guess from the length of that time frame, this chapter is more of a general time frame setting than a particular series of events for the characters to play through.
This time sees the start of the rivalry between the Kakita and the Mirumoto, the Kakita and the Matsu, the genocide of the Kitsu, internal squabbling in the Phoenix, the resolution of core religious issues between Fortunism and Shinseism, the creation of the Mantis, the departure of the Ki-Rin, the codification of the Rokugani legal system, and the first war between the Great Clans.
Traditions and customs become more and more developed as the time period goes on. The Kami are less and less around and involved.
And, as it does in real world history, this results in social upheaval, most particularly including a threat to the superiority of highly-trained and heavily-armored guys with swords on the battlefield. The Iron Empire is set about years after the Battle of White Stag, and the current Empress is going out on a limb by trying to invent the locomotive, build a railroad that services all or Rokugan, and making legal changes in order to make this process go more smoothly.
Resistance to social changes, combined with a good old-fashioned political power grab, has pushed Rokugan to tbe brink of civil war. In particular, the heresy asserts that there are two clans of Air, and so the Scorpion and the Crane must be collapsed into a single clan the Hawk Clan.
Violence erupts between some clans, and within the Brotherhood of Shinsei as the heretics grow bolder. The heresy comes undone after it is condemned as a False Path by the Brotherhood and its leader overreacts, resulting in the condemnation of the Emperor as well.
Heresy of the Five Rings — This setting offers a different angle, as it deals with what happens when change in Rokugan happens from a Religious angle. This is especially useful for games centered around the more spiritual clans such as the Dragon and the Phoenix. A cruel and vicious tyrant, his reign was considered to be one of the darkest in Rokugani history, which is saying something in a setting that is constantly beset by assaults from Ancient Evil Gods.
That said this is great for the rebels and freedom fighter types. The Eighth Century Crises — Perhaps one of the settings in the book that amuses me due to how closely it resembles standard RPG campaigns, this setting is a gauntlet of existential threats thrown at Rokugan one after the other.
It surprises me that it took this long for it to actually get the spotlight. The return of the former Ki-Rin Clan is a wake up call of sorts to the Empire to understand that the world does not revolve solely around them and that there are other places exotic and dangerous outside their borders.
The Great Famine allows play in an era where some of the fundamental underpinnings of samurai culture are undermined not by any supernatural evil, but by the samurai themselves. Can a character stay true to the virtues of bushido when his lord can no longer provide him with the rice his family needs to eat? How will the characters react when confronted with peasants who correctly believe that their samurai overlords have failed to hold up their end of the social order, and are no longer willing to simply grin, bear it, and starve?
These are interesting dilemmas to face. It is the original status quo for Rokugan, the norm from which the wild events of the ongoing interactive storyline departed. The official timeline in the chapter only covers a few years leading up to the Coup in , but the setting is basically held static for about years before that — the pre-SCC era is not about an event, but rather just about Rokugan being Rokugan there is a reason why the era, although it includes the SCC itself, is called the Prelude to the coup.
Indeed, much of what there is of a timeline in this era is simply chronicling the events that will happen in those adventures. The Clan War presents non-stop action and combat against big supernatural evil. Like almost any era of time actively covered by the ongoing interactive storyline, the Clan War era is jam-packed with canon events and heavily populated by big heroes.
While it can be a real cool thing for L5R plans to play through these iconic events, it introduces the obvious problems of how the characters can be meaningfully involved in those events without just displacing the canon.
This era, which lasts from , also features two mortals Hitomi and Hida Yakamo killing and replacing the gods who are the Sun and Moon. The end of the prior War Against the Darkness era involved thousands of Rokugani ancestors returning to life, and the social turmoil that ensues.
Of particular important is the return to life of Hantei XVI, a fellow so pleasant that his own bodyguards finally killed him — and who, of course, considers himself the rightful Emperor of Rokugan. The difficulties integrating the returned spirits into modern Rokugan present interesting plotting possibilities. Champions of the Sapphire Throne presents an alternate future — the s.